// function to partially match filename for buffers ~getSmp = { |regexp| ~bfrList.detect { |buf| regexp.matchRegexp(buf.path) } }; // function to (re)launch effect busses ~launchBusses = { // feedback delay bus // ----------------------------------------------------------- ~localfdlyBus.free; ~localfdlyBus = Bus.audio(s, 2); ~localFeedFX.free; ~localFeedFX = Synth(\localFeedbackDelay1, [\inBus, ~localfdlyBus, \outBus, 0, \amount, 0.9], addAction:\addToTail); // control //~localFeedFX.set(\amount, 0.9) // low pass filter // ---------------------------------------------------------------- ~lpfFXBus1.free; ~lpfFXBus1 = Bus.audio(s, 2); ~lpfFX1.free; ~lpfFX1 = Synth(\lpfFX, [\inBus, ~lpfFXBus1, \outBus, ~localfdlyBus, \cutoff, 20000], target: ~localFeedFX, addAction:\addBefore); // control //~lpfFX1.set(\cutoffLag, 2, \cutoff, 50) //~lpfFX1.set(\cutoffLag, 3, \cutoff, 20000) // reverb fx ---------------------------------------------------------------------------- ~revFXbus1.free; ~revFXbus1 = Bus.audio(s, 2); ~reverb1.free; ~reverb1 = Synth(\revfx, [\inBus, ~revFXbus1, \wet, 1], addAction:\addToTail); // saturation fx ------------------------------------------------------------------------- ~satBus1.free; ~satBus1 = Bus.audio(s, 2); ~saturator1.free; ~saturator1 = Synth(\saturator, [\inBus, ~satBus1, \amp, 1], addAction:\addToTail); //~saturator1.set(\amp, 1) //~saturator1.set(\amp, 0) };