/* This file is part of "Interface Fractures III - Silicon". Copyright (c) 2015 Luka Prinčič, All rights reserved. This program is free software distributed under GNU General Public Licence. See COPYING for more info. - - - - - - - - - - - - - - - - - - - - - - - - - - - - playVideo.pde */ void playVideo( boolean render, // should we render or not? boolean pausePlay, boolean loop, int bank, int id, int hue, int saturation, int brightness, int alpha, int jump, int speed ) { if (render) { // protect boundaries of vidPool array bank = min(bank, vidPool.length - 1); id = min(id, vidPool[bank].length - 1); // play/pause/loop if(pausePlay == true) { vidPool[bank][id].speed(float(speed) / 100); //println("speed: " + speed + " " + (float(speed) / 100)); if (loop == true) { vidPool[bank][id].loop(); } else { vidPool[bank][id].play(); } } if(pausePlay == false) { vidPool[bank][id].pause(); } if (jump != 1000) { println("jump: " + jump); vidPool[bank][id].jump(vidPool[bank][id].duration() * (float(jump) / 100)); //vidPool[bank][id].read(); } if (vidPool[bank][id].available()) { vidPool[bank][id].read(); } // use/display/texture textureMode(NORMAL); colorMode(HSB, 127); beginShape(); tint(hue, saturation, brightness, alpha); texture(vidPool[bank][id]); vertex(-3, -3, 1, 1); vertex(width+3, -3, 0, 1); vertex(width+3, height+3, 0, 0); vertex(-3, height+3, 1, 0); endShape(); } } void jumpVideo(float position, int bank, int id) { // protect boundaries of vidPool array bank = min(bank, vidPool.length - 1); id = min(id, vidPool[bank].length - 1); // jump to position in the video maped from 0-127 vidPool[bank][id].jump(map(position, 0, 127, 0, vidPool[bank][id].duration())); //vidPool[bank][id].read(); }