improve finalize 01ZERO chapter, raise volume to CARRY
parent
2b8899e160
commit
ee861a38cf
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@ -12,25 +12,43 @@
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## ZERO
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add:
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- bass/kick
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- [x] bass/kick
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- [x] ~~pads~~ granulator
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- percusion?
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- pads
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## INTERRUPT
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- contains:
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- 'beautiful'. does it need anything?
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## TRAP
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- pyscho chord (akjDisChord)
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- glitch-hat
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- noiseglitches
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- sub bass
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- granulated noises moving over textures
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## PARITY
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- maro:saudade - granulated
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- video/parking + noises
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## ADJUST
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- noise + image blender (fast textures)
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## CARRY
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- sinister sad pads + bleeps + hats + beeps + noise
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- loudness ?
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## OVERFLOW
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- back to cutter
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- granulator
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- highhat
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- bassline
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- end via lpf
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@ -50,7 +50,7 @@ SynthDef(\granPlay, {
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// -- PLAY BUFFER -- // -------------------------------------------------------------------
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SynthDef(\playBuf, {
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arg outBus = 0, bufnum = 0, gate=1, rate=1, start=0.4, atk=0.01, rls=0.01, amp=0.1, sdel=0, hpff=0;
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arg outBus = 0, bufnum = 0, gate=1, pan=0, rate=1, start=0.4, atk=0.01, rls=0.01, amp=0.1, sdel=0, hpff=0;
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var env, snd, rscale;
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rscale = BufRateScale.kr(bufnum);
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@ -63,7 +63,7 @@ SynthDef(\playBuf, {
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snd = HPF.ar(snd, hpff);
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env = EnvGen.ar(Env.adsr(atk, 0,1,rls), gate, doneAction:2);
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snd = snd * env * amp;
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snd = Balance2.ar(snd[0], snd[1], pan);
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Out.ar(outBus, snd);
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}).add;
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@ -58,6 +58,8 @@ fork {
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// ZERO /////////////////////////////////////////////////////////////////////////////////////
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(
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~qebsts = [(11..17),(23..36)].lace.copyRange(0,11) * 0.01;
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Pbindef(\playBufP, *[ instrument: \playBuf,
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//Pbindef(\playBufP).clear
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bufnum: ~getSmp.("qebrus_machines_snip1"),
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@ -65,33 +67,24 @@ Pbindef(\playBufP, *[ instrument: \playBuf,
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legato:[0.9,0.1,0.2] * Pwhite(0.9,1),
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amp: Pwhite(0.5,0.6) * 0.6,
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rate: Pwhite(0.99,1),
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start: Pseq([
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Pn(0.1, 48*2),
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Pdup(24,Pseries(0.11,0.01,12)),
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Pdup(24, Pseq(~qebsts)),
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Pn(0.1, 48*2),
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Pn(Pshuf((0..11)+5*0.01,4),2),
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Pn(Pshuf((0..11)+5*0.02,4),2),
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Pn(Pshuf((0..11)+5*0.03,4),2),
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Pn(Pshuf((0..11)+5*0.04,4),2),
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Pn(Pshuf((0..11)+5*0.05,4),2),
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Pn(Pshuf((0..11)+5*0.06,4),2),
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Pn(0.89, 48),
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Pn(Pshuf( ~qebsts, 4),2),
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Pdup(12 * 4 * 2, Pseq(
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[3.1, 3.5, 1.2, 2.5, 1, 3.3]) )
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* Pn(Pshuf( ~qebsts, 4), 2 * 6),
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Pn(0.91, 48),
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Pn(Pshuf((0..11)+5*0.01+0.78,4),1),
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Pn(0.88, 48),
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Pn(0.92, 48),
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Pn(Pshuf((0..11)+5*0.01+0.8,4),1),
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Pn(0.89, 48),
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Pdup(24,Pseries(0.11,0.01,12)),
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Pn(0.93, 48),
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Pdup(24, Pseq(~qebsts)),
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Pn(0.1, 48*2)
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], 1),
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speedrange: Pseq([Pseg([0,0,50,50,0], [64,120,120,60]),Pn(0)]),
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osc: Pfunc { |e|
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~sOsc.("drawPlatesToggle", 1);
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~sOsc.("drawPlatesimgAid", 45.rand);
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@ -104,8 +97,6 @@ Pbindef(\playBufP, *[ instrument: \playBuf,
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~sOsc.("drawPlatesTexBdirection", 127.rand);
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~sOsc.("drawPlatesTexCdirection", 127.rand);
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};
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]).play(quant:4);
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@ -124,7 +115,7 @@ Pbindef(\playBufBleep2, *[ instrument: \playBuf,
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bufnum: ~getSmp.("Bleeps015"),
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legato:Pwhite(0.01,0.1),
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dur:Pseq([
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Rest(64),
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Rest(64*2),
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Pseq([1/4,Pn(1.5,7)],inf) * 1/2
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]),
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amp:0.5,
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@ -135,25 +126,29 @@ Pbindef(\playBufHat, *[ instrument: \playBuf,
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bufnum: ~getSmp.("Hats076"),
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legato:1,
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dur: Pseq([
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Rest(32),
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Rest(32*3),
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Pn(1/4),
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]),
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amp: 3 * Pseq([1, 1/5],inf) * Pwhite(0.3,1),
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amp: 2 * Pseq([1, 1/5],inf) * Pwhite(0.3,1),
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rate: Pwhite(0.95,1.01),
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pan: 0
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]).play(quant:4);
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// kick
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Pbindef(\playBufKickP, *[ instrument: \playBuf,
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bufnum: ~getSmp.("qebrus_machines_snip1"),
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legato: 1, //[1,0.1,0.2],
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sustain: 0.15,
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amp: Pwhite(0.5,0.6) * [0.4,0.7],
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rate: Pwhite(0.99,1),
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start: [0.022,0.2064],
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bufnum: [
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~getSmp.("Kicks062"),
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~getSmp.("Kicks026"),
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],
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sustain: 2,
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amp: Pwhite(0.8,1) * [0.8,Pwhite(0.1,0.3)],
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rate: [1,0.8],
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start: 0,
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pan: Pseq([-1,1],inf) / 4,
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dur:
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Pseq([
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Rest(48),
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Rest(32),
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Pxrand([
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Pshuf([ 1/2, 1/4, 1/8, 1/8],8),
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Pshuf([ 1,1/2, 1/4, 1/8, 1/8],4),
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@ -161,21 +156,33 @@ Pbindef(\playBufKickP, *[ instrument: \playBuf,
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Pshuf([ 1,1/4,1/4,1/4,1/8,1/8],4),
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Pshuf([ 1/2,1/4,1/4], 8),
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Pshuf([ 1,1/2,1/4,1/4], 4),
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Pshuf([1/2,Pn(1/6,3),1/4,1/4], 4)
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],inf)
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])
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]).play(quant:4);
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Pbindef(\granPlayPzero, *[
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instrument: \granPlay,
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bufnum: ~getSmp.("qebrus_machines_snip1"),
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dur: 16,
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legato: 1,
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atk: 8,
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rls: 8,
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amp: Pseq([ Pseg([0,1],128,\sqr), Pn(1)]) * 0.18,
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width: 1,
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pitch: 1, //[0.5,1],
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autoPosN: 0.08,
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autoPosS: 0.02,
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outBus: [~lpfFXBus1,~revFXbus1],
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//outBus: 0,
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gpos: 0.12, //Pdup(3, Pxrand([0.4,0.45,0.6,0.2],inf)),
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]).play(quant:4);
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);
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//
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// granulator? pad?
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/*
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Pbindef(\playBufBleep).play(quant:4);
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Pbindef(\playBufBleep2).play(quant:4);
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Pbindef(\playBufHat).play(quant:4);
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@ -188,25 +195,29 @@ Pbindef(\playBufHat).play(quant:4);
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Pbindef(\playBufP).stop;
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/////////////////////////////////////////////////////////////////////////////////////////
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// INTERRUPT!
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(
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// clear ZERO
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Pbindef(\playBufBleep).clear;
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Pbindef(\playBufBleep2).clear;
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Pbindef(\playBufHat).clear;
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Pbindef(\playBufKickP).clear;
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Pbindef(\playBufP).clear;
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)
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*/
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(
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// stop ZERO
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Pbindef(\playBufBleep).stop;
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Pbindef(\playBufBleep2).stop;
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Pbindef(\playBufHat).stop;
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Pbindef(\playBufKickP).stop;
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Pbindef(\granPlayPzero).stop
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)
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//
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~sOsc.("drawPlatesToggle", 0);
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/////////////////////////////////////////////////////////////////////////////////////////
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// INTERRUPT!
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(
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fork {
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~sOsc.("drawPlatesToggle", 0); // turns of ZERO video plate
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4.wait;
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~oscTitles2.value;
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5.wait;
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@ -315,6 +326,7 @@ Pbindef(\harpsiPingP).play(quant:4);
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Pbindef(\playBufErr2).play(quant:4);
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)
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// take time.
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// -----------------------------------------------------------
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( // stop INTERRUPT, start TRAP sound
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@ -336,7 +348,6 @@ Pbindef(\akjDisChordp, *[
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( // --------------------------------------------
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fork {
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~sOsc.("drawImageBlenderToggle", 0);
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2.wait;
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~oscTitles3.value;
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@ -448,15 +459,18 @@ Pbindef(\granGlitcho, *[
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]).play(quant:4);
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)
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// take time.
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// stop psycho background chord
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Pbindef(\akjDisChordp).stop
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Pbindef(\granGlitcho).stop
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( // start PARITY title, stop noises,click and bass ------------------- /
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fork {
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// stop granulated noises
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Pbindef(\granGlitcho).stop
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// image off, stop noises and bass.
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Pbindef(\playBufBd1).stop;
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Pbindef(\akjClickp).stop;
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@ -528,11 +542,7 @@ Pbindef(\playBufHatM, *[ instrument: \playBuf,
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~sOsc.value("playVideoSaturation", 64+64.rand ); //) { playVideoSaturation = int(oscVal2); } // 44
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}
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]).play(quant:4);
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)
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// start deep sub --------------------------------------------------//
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Ndef(\subwob2).fadeTime = 10;
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(
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Ndef(\subwob2, {
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var snd = SinOsc.ar([43,42]* 0.5);
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snd = (snd*2).tanh;
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@ -540,7 +550,14 @@ Ndef(\subwob2, {
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snd = RLPF.ar(snd,
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SinOsc.ar(LFNoise1.kr(1/5).range(0.5,6)).range(50,LFNoise1.kr(1/5).range(60,150)));
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Rotate2.ar(snd[0],DelayN.ar(snd[1],0.1,0.04),LFNoise1.kr(1/5).range(-1,1)) * 0.5 * 1;
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}).play
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});
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Ndef(\subwob2).fadeTime = 10;
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// start deep sub --------------------------------------------------//
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(
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Ndef(\subwob2).fadeTime = 10;
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)
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( // stop noises, granulation and sub ----------------------------------/
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@ -601,22 +618,21 @@ fork {
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)
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// ADJUST //
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( // start noise ---------------------------------------//
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( // start noise ----- LOUD! -------------------------------//
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Pbindef(\lcmnoip,
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\instrument, \lcmnoise,
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\dur, 8,
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\amp, 0.3,
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\amp1, 0.1, //Pseq([1,0.1],inf),
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\amp2, 3, //Pseq([0.6,1],inf),
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\amp1, 0.1,
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\amp2, 3,
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\legato, 1,
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//\legato, 0.5,
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\outBus, ~satBus1,
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\osc, Pfunc { |e|
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~sOsc.("drawImageBlenderToggle", 1);
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~sOsc.("drawImageBlenderID", 29.rand);
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~sOsc.("iblTexSpeedXfactor", 30.rand+30 ); //{ iblTexSpeedXfactor = ((oscVal2-64) * abs(oscVal2-64) * 0.6) ; } // 22
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~sOsc.("iblTexSpeedYfactor", 30.rand+30 ); //{ iblTexSpeedYfactor = ((oscVal2-64) * abs(oscVal2-64) * 0.6) ; } // 23
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~sOsc.("iblItRot", 128.rand); //{ iblItRot = radians(oscVal2) ; } // 33
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~sOsc.("iblTexSpeedXfactor", 30.rand+30 );
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~sOsc.("iblTexSpeedYfactor", 30.rand+30 );
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~sOsc.("iblItRot", 128.rand);
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//
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}
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).play(quant:4)
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@ -664,14 +680,16 @@ Pbindef(\sawp0,
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[-2,5,7,21],
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],inf),
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\octave, 3,
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\amp, [1,0.5,0.2,0.1] * 0.7,
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\amp, [1,0.5,0.2,0.1] * 1,
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\out, 0
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).play(quant:4);
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)
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(
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// off image plate
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~sOsc.("drawImageBlenderToggle", 0);
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// CARRY
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fork {
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4.wait;
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~oscTitles6.value;
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@ -707,9 +725,9 @@ fork {
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};
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)
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// CARRY (
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( // start images and bleeps --------------------------------------------------------//
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( // images and bleeps --------------------------------------------------------//
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Pbindef(\playBufBleep2, *[ instrument: \playBuf,
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bufnum: ~getSmp.("Bleeps007"),
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legato:1,
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@ -723,7 +741,6 @@ Pbindef(\playBufBleep2, *[ instrument: \playBuf,
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~sOsc.("iblItTexX", 20.rand+60); //{ iblItTexX = oscVal2 * 4 ; } // 31
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~sOsc.("iblItTexY", 20.rand+60 ); //{ iblItTexY = oscVal2 * 4; } // 32
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}
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]).play(quant:4);
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)
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@ -733,8 +750,9 @@ Pbindef(\playBufHat2, *[ instrument: \playBuf,
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legato:1,
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dur:Pseq([Pn(1/4,6),Pn(1/8,3)],inf),
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dur:1/4,
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amp: 1 * Pseq([1,1/5],inf) * Pwhite(0.3,1),
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rate: Pwhite(0.95,1.01)
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amp: 0.6 * Pseq([1,1/5],inf) * Pwhite(0.3,1),
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rate: Pwhite(0.95,1.01),
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pan: Pwhite(0,10) - 5 * 0.2
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]).play(quant:4);
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);
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@ -745,19 +763,20 @@ Pbindef(\playBufBleep3, *[ instrument: \playBuf,
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bufnum: ~getSmp.("Bleeps015"),
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legato:Pwhite(0.01,0.1),
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dur:Pseq([1/4,Pn(1.5,7)],inf) * 1/2,
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amp:0.08,
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amp: Pseg([0.7,1,0.7], 44, \sqr, inf) * 0.2,
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rate: 1,
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pan: Pseg([0,10], 10, \lin, inf) - 5 * 0.1,
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yspeed: 64 + (Prand((0..3), inf) * Pseq([-1,1],inf)),
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osc: Pfunc { |e| ~sOsc.("iblTexSpeedYfactor", e.yspeed ); }
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]).play(quant:4);
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)
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( // noise, changing rotation image ---------------------------------------//
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( // glitchy-noise, changing rotation image ---------------------------------------//
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Pbindef(\playBufGlitch4, *[ instrument: \playBuf,
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bufnum: ~getSmp.("Misc106"),
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legato:0.3,
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dur:16,
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amp:0.2,
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amp:0.4,
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rate: 1,
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rotation: Pseq([0,1], inf),
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osc: Pfunc { |e|
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@ -770,10 +789,12 @@ Pbindef(\playBufGlitch4, *[ instrument: \playBuf,
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( // stop verything, start OVERFLOW title, init images
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// stop the sawPAD ------------------------------------------------//
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Pbindef(\sawp0).stop;
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( // stop verything, start OVERFLOW title, init images
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Pbindef(\playBufHat2).stop;
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Pbindef(\playBufBleep2).stop;
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Pbindef(\playBufBleep3).stop;
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@ -888,7 +909,8 @@ Pbindef(\sawp2,
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).play(quant:4);
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)
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~lpfFX1.set(\cutoffLag, 1, \cutoff, 800);
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// slow cutoff
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~lpfFX1.set(\cutoffLag, 30, \cutoff, 500);
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// fadout images, 60 sec -------------------------------------//
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@ -908,13 +930,9 @@ Pbindef(\granPlayP).stop;
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~sOsc.("drawPlatesToggle", 0);
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)
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|
||||
|
||||
|
||||
// end credit?
|
||||
~oscTitles8.value;
|
||||
|
||||
|
||||
|
||||
~sOsc.("drawPlatesToggle", 0);
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
|
Loading…
Reference in New Issue