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({ /*
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___ ___ ___ __ ___ ________ ________ _____ ______
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\ \ \\_\ \ \ \/ /|_ / //\ \ \|\ /\ \ \|\ \ \ \\\__\ \ \
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\ \______ \ \ ___ \ / // \ \ __ \ \ ____\ \ \\|__| \ \
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\|_____|\ \ \ \\ \ \ / // \ \ \|\ \ \ \___|\ \ \ \ \ \
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\ \__\ \__\\ \__\/_ // \ \_______\ \__\ \ \__\ \ \__\
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\|__|\|__| \|__|__|/ \|_______|\|__| \|__| \|__|
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v141020
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"4K/BPM" - 8 channel installation for Sonoretum, Kapelica Gallery, SI
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by Luka Prinčič / Nova deViator <nova@deviator.si>
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released under GNU GPL. feel free to copy, reuse, remix,
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provided that you share under same conditions: GNU GPL.
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*/
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// random channel expansion and ramping
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~chanExpan = {
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SinOsc.kr( rrand(0.0001,0.001), 0.25, 0.5, 0.5 )
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*
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LFTri.kr(
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[ // multichannel expansion
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rrand(0.005,0.03),
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rrand(0.005,0.03),
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rrand(0.005,0.03),
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rrand(0.005,0.03),
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rrand(0.005,0.03),
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rrand(0.005,0.03),
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rrand(0.005,0.03),
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rrand(0.005,0.03)
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],
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3.99.rand)} ;
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// something that changes the frequency every now and then (0.8 - 1.2)
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~freqVar = {
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LFNoise0.ar(rrand(0.005, 0.03), 0.2, 1);
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};
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// bpm master control - oscilating, drifting
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~bpm = LFTri.kr(0.001, 0, 0.2, 1);
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z = (
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(
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// kinda bassline
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SinOsc.ar( ((LFSaw.kr(-0.05,1) + 1) * 100 + 40 ),
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LFTri.kr(40,0,1),
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LFSaw.kr(1.5 * ~bpm) )
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* ~chanExpan
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* 0
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)
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+
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( // wierd bleep-bassline
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LFPulse.ar(60 * ~freqVar, 0, 0.5, LFPulse.kr((1/2) * ~bpm, 0.5, 0.03, 0.9))
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* ~chanExpan // random channel expansion
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* 0.5 // volume
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) +
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( // Sine at 0.6666
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SinOsc.ar(265 * ~freqVar, 0, LFPulse.kr((2/3) * ~bpm, 0.5, 0.3) * 0.3)
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* ~chanExpan // random channel expansion
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* 1 // volume
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) +
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(
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LFPar.ar(420 * ~freqVar, 0, LFPulse.kr((1/2) * ~bpm, 0.5,0.2) * 0.3)
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* ~chanExpan // random channel expansion
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* 1 // volume
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) +
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(
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LFCub.ar(185 * ~freqVar, 0, LFPulse.kr((1/2) * ~bpm, 0.74,0.2) * 0.3)
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* ~chanExpan // random channel expansion
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* 1 // volume
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) +
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(
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LFCub.ar(1985 * ~freqVar, 0, LFPulse.kr((1/2) * ~bpm, 0.74,0.1) * 0.2)
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* ~chanExpan // random channel expansion
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* 1 // volume
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) +
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(
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LFCub.ar(9985 * ~freqVar, 0, LFPulse.kr((4/3) * ~bpm, 0.76,0.005)*0.3)
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* ~chanExpan // random channel expansion
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* 1 // volume
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) +
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(
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LFCub.ar(7985 * ~freqVar, 0, LFPulse.kr((5/3) * ~bpm, 0.24,0.005)*0.3)
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* ~chanExpan // random channel expansion
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* 1 // volume
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) +
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(
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SinOsc.ar(365 * ~freqVar, 0, LFPulse.kr( (4/3) * ~bpm, 0, 0.1)*0.3)
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* ~chanExpan // random channel expansion
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* 1 // volume
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) +
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(
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FreeVerb.ar(LFTri.ar(260 * ~freqVar, 0,
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LFPulse.kr(0.5 * ~bpm,0.25,0.01)*0.3),0.5,0.8,0.1)
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* ~chanExpan // random channel expansion
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* 1 // volume
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) +
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(
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SinOsc.ar(800 * ~freqVar, 0, LFPulse.kr(2 * ~bpm,0,0.1)*0.1)
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* ~chanExpan // random channel expansion
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* 1 // volume
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) +
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(
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SinOsc.ar(5800 * ~freqVar, 0, LFPulse.kr(2 * ~bpm,0,0.01)*0.3)
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* ~chanExpan // random channel expansion
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* 1 // volume
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) +
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(
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LFCub.ar(820 * ~freqVar, 0, LFPulse.kr( (5/3) * ~bpm, 0, 0.1)*0.1)
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* ~chanExpan // random channel expansion
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* 1 // volume
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) +
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(
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LFPar.ar(7820 * ~freqVar, 0, LFPulse.kr( (5/3) * ~bpm, 0, 0.03)*0.1)
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* ~chanExpan // random channel expansion
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* 1 // volume
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) +
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(
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WhiteNoise.ar( LFPulse.kr(2 * ~bpm,0.5,0.001,1) )/2
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* ~chanExpan // random channel expansion
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* 1 // volume
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) +
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(
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WhiteNoise.ar( LFPulse.kr(1 * ~bpm,0.5,0.001,1) )/2
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* ~chanExpan // random channel expansion
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* 1 // volume
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) +
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(
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WhiteNoise.ar( LFPulse.kr( (5/3) * ~bpm,0.5,0.001,1) )/4
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* ~chanExpan // random channel expansion
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* 1 // volume
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) +
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(
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WhiteNoise.ar( LFPulse.kr( (4/3) * ~bpm,0.5,0.001,1) )/4
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* ~chanExpan // random channel expansion
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* 1 // volume
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)
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);
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~out = CombC.ar(
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DelayN.ar(
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DelayN.ar(z,
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0.5, [0.47, 0.75, 0.51, 0.42, 0.65, 0.67, 0.56, 0.3], 1, z),
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0.5, 0.5, 1, z),
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0.1, LFNoise0.kr(0.5 * ~bpm, 0.05, 0.001).abs, 2, z);
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~out = ~out + (z * SinOsc.kr(0.001, 0, 0.33, 0.66));
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~out = Limiter.ar((~out),0.9, 0.1);
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~out = FreeVerb.ar(~out, 0.2 * ~freqVar, 1, 0.1);
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}.play)
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