Ndef(\gg1).play; Ndef(\gg1).fadeTime = 10; ( Ndef(\gg1, { var snd, freq=Lag.kr(LFNoise0.kr(0.1).range(58,60), 3); freq = [freq * 1, freq]; snd = Gendy1.ar(minfreq:(freq * 0.01) * [102,189,192,89], maxfreq:(freq * 0.01) * [89,192,189,103], mul:0.7); snd = Splay.ar(snd); snd = snd * LFTri.ar(LFNoise1.kr(0.2).range(2,30)).range(0.5,1); snd = snd + (snd.clip2(LFNoise1.kr(0.1).range(0.3,0.05)) * 4); snd = LPF.ar(snd, LFNoise1.kr(0.3).exprange(100,200)); snd = CombN.ar(snd, 1, [0.77,0.44] * LFNoise1.kr(0.1).range(0.99,1.02), 10) + snd; snd = LFPar.ar(freq * [1.01,0.99]) * 0.5 + snd ; snd = snd * -12.dbamp; snd = LeakDC.ar(snd); snd = snd.softclip(0.9) * 1 ; }) )