Add 'LorenzPattern.scd'
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( // basic synth SynthDef
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SynthDef(\blipo, { | out, freq = 440, amp = 0.1, nharms = 10, pan = 0, gate = 1, sustain |
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var audio = Blip.ar(freq * (SinOsc.kr(3).range(1,1.01)), nharms, amp);
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var env = Linen.kr(gate, releaseTime: sustain, doneAction: Done.freeSelf);
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OffsetOut.ar(out, Pan2.ar(audio, pan, env) );
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}).add;
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// reverb effect SynthDef
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SynthDef("reverbo", { arg outBus = 0, inBus, wet = 0.1;
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var input = In.ar(inBus,2);
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var rev = JPverb.ar(input * wet, t60:6, damp:0.5);
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Out.ar(outBus, input + (rev));
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}).add;
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)
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// create a 'private' 2-chan audio bus
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~revbus = Bus.audio(s,2);
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(
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// start reverb effect on the private bus
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~fxRev = Synth("reverbo", [\inBus, ~revbus, \wet, 0.6]);
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Pbind(
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\instrument, \blipo,
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\dur, Pflatten(1, Plorenz() * 0.8),
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\degree, (Pflatten(1, Plorenz()) * 18).asInteger,
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\mtranspose, Prand([Pn(0,24),Pn(2,24),Pn(4,24)], inf),
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\detune, Prand([0,1,2,0.5,1.5], inf),
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\nharms, Prand((2..10),300),
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\octave, 3,
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\legato, Prand((4..7),inf) * 0.2,
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\pan, Prand((-10..10),inf) * 0.1,
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\out, ~revbus
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).play;
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)
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