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granulations!

master
Luka Prinčič 3 months ago
parent
commit
b863182112
1 changed files with 65 additions and 0 deletions
  1. +65
    -0
      2020-11-05.scd

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2020-11-05.scd View File

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(
SynthDef(\verbDelayFX, {
arg inBus, outBus, revWet=0.8, dlyWet=0.8, feedback = 0.5 ;
var snd = In.ar(inBus, 2);
var verb = JPverb.ar(snd);
var delay = Greyhole.ar(snd, feedback: feedback);
snd = snd + (verb * revWet) + (delay * dlyWet) * 0.5;
Out.ar(outBus, snd);
}).add;
SynthDef(\bgrain, { |out = 0, gate = 1, amp = 0.1, bufnum = \b, gfreq=150, rate=0.5|
var snd, pan, env, freqdev;
pan = LFNoise1.kr(0.1).range(-1, 1) * LFNoise0.kr(gfreq).range(0.2,1);
env = EnvGen.kr(
Env([0, 1, 0], [20, 20], \sin, 1),
gate,
doneAction: Done.freeSelf);
rate = [0.5, 1];
snd = GrainBuf.ar(
numChannels:2,
trigger:Impulse.kr(LFNoise1.kr(gfreq).range(0.8,1) * gfreq),
dur: 0.7 * LFNoise0.kr(gfreq).range(1,1.1),
sndbuf: bufnum,
rate: [rate * LFNoise1.kr.range(0.99, 1), rate * LFNoise1.kr.range(0.99, 1) * 2],
pos: LFNoise2.kr(0.01).range(0, 1) * LFNoise0.kr(gfreq).range(1,1.02),
//pos: LFTri.kr(0.25),
interp: 2,
pan: pan);
snd = RLPF.ar(snd, freq: LFNoise2.kr(0.1).exprange(400,15000));
snd = snd * LFNoise2.ar(0.01).range(0.6,1);
snd = snd * env * amp;
snd = Limiter.ar(snd, 0.7);
Out.ar(out, snd);
}).add;
);
// load sound file
//b = Buffer.read(s, thisProcess.nowExecutingPath.dirname +/+ "smp/calling.wav");
b = Buffer.readChannel(s, thisProcess.nowExecutingPath.dirname +/+ "smp/Famonics - Gliding - Calling.flac", channels: [0]);
// create a bus for reverb
~reverBus = Bus.audio(s,2);
(
// create reverb with input from reverb bus
~reverbDelay = Synth(\verbDelayFX, [\inBus, ~reverBus, \outBus, 0, \revWet, 0.5, \dlyWet, 0.5], addAction: \addAfter);
// start granulator
~grain1 = Synth(\bgrain, [\out, ~reverBus, \bufnum, b], addAction: \addToHead);
)
// fadeout
~grain1.set(\gate, 0);

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