adding ambiental spaces
parent
7a5c03fe2d
commit
1111ab6855
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@ -0,0 +1,152 @@
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(
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// before boot, raise memory?
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#[\internal, \local].do { |s|
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s = Server.perform(s);
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s.options.memSize = 2097152; // 2 gigs
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};
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Server.default.waitForBoot {
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fork {
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// SynthDefs ////////////////////////////////////////////
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// sawtoothwave-based droney pad
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SynthDef(\sawLine, {
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arg out=0, freq=440, gate=1, amp=1, cutoff=10;
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var snd, env, gen, numosc;
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numosc = 10;
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cutoff = cutoff * 0.1;
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env = Env.adsr(4, 0, 1, 10, 1, \lin);
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gen = EnvGen.kr(env, gate, doneAction:2);
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// using Array.fill multiplies number of oscilators
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snd = Array.fill(numosc, {
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var local, lfreq;
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lfreq = [freq, freq*2.01, freq/1.99 ];
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local = Saw.ar( rrand(lfreq, lfreq * 1.02)
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* LFNoise1.kr(0.3).range(1, 1.01), -10.dbamp * [0.5, 0.3, 0.3]);
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local = Mix(local);
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});
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snd = Splay.ar(snd); // Splay mixes-down all arrays to 2ch - stereo
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snd = LPF.ar(snd, LFNoise1.ar(0.06).exprange(3000,10000) * cutoff);
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// another delay with variing delay times to add to harmonic offsets
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snd = CombL.ar(snd, 1, LFNoise1.ar(0.1).range([0.5,0.65],[0.53,0.68]), 15, -1.dbamp) + snd;
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snd = snd * gen * amp;
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Out.ar(out, snd);
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}).add;
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// a sinewave-ish beep with a home-made reverb
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SynthDef(\revBeep, {
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arg freq=440, amp = 0.3, gate=1, pan=0, revwet=0.1;
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var snd, env, rev, del, in;
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snd = LFCub.ar(freq);
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env = EnvGen.ar(Env.asr(0.01, 1, 0.1), gate,
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doneAction:0);
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snd = snd * env * amp;
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// ## reverb ##
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del = DelayN.ar(snd, 0.048);
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// mix/fill 16 instances of short delay with CombL:
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rev = Mix.ar(Array.fill(16,{ CombL.ar(del, 0.1, LFNoise1.kr(0.001.rand, 0.04, 0.05), 15) }));
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// add delays to the signal recursively with AllPassN 4x:
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6.do({ rev = AllpassN.ar(rev, 0.050, [0.050.rand, 0.050.rand], 1) });
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// adjust volume:
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rev = rev * revwet * 0.1; // carefull
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snd = snd + rev;
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// the end of the sound determined by silence. free synth.
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DetectSilence.ar(snd, amp: 0.0001, doneAction:2);
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Out.ar(0, snd);
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}).add;
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// s.scope(16)
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// a beep sound with a delay/echo
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SynthDef(\delBeep, {
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arg freq=200, amp = 0.3, gate = 1, pan = 0;
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var snd, env;
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snd = Pulse.ar(freq)!2;
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env = EnvGen.ar(Env.perc(0.01, 0.1), doneAction:0);
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snd = snd * env * amp;
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// delay:
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snd = CombN.ar(snd, 1, [0.39,0.51], 10, mul:0.3) + snd;
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DetectSilence.ar(snd, time:0.5, doneAction:2);
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Out.ar(0, snd);
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}).add;
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SynthDef(\hh, {
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arg amp=0.1, outBus=0, gate=1, sustain=0.2, cutoff=2000, pan=0;
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var snd, env;
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snd = WhiteNoise.ar;
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snd = HPF.ar(snd, cutoff);
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env = EnvGen.ar(Env.perc(0, sustain), doneAction:2);
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snd = snd * env * amp;
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snd = Pan2.ar(snd, pan);
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Out.ar(outBus, snd);
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}).add;
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// end of SynthDef-initions. /////////////////////////////////////////
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s.sync; // sync server before moving on //
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// let's pattern! ////////////////////////////////////////////////////
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Pbindef(\delBeepPat,
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\instrument, \delBeep,
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\degree, Pseq([7,0], inf),
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\dur, Pseq([0.1,15.9], inf),
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\sustain, 0.1,
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\amp, 0.05
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).play;
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Pbindef(\hhPat,
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\instrument, \hh,
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\dur, 2,
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\amp, Pseq([0.5,0.3],inf),
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\pan, Pseq([-1,1], inf),
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\sustain, 0.1,
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\cutoff, 12000
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).play;
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Pbindef(\revBeepPat,
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\instrument, \beep1,
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\dur, Pseq([1,2,3] * 4, inf) * Prand([1/4,1/8,1/2,1],inf),
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\degree, Prand([0,3,-2,4],inf),
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\octave, 6,
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\sustain, Prand((2..6)*0.1, inf),
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\amp, 0.04,
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\revwet, 1,
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\scale, Scale.minor(\just),
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\pan, Pseg([-1, 1, -1], 20, \lin, inf)
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).play;
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Pbindef(\padPat,
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\instrument, \sawLine,
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\dur, Pseq([Rest(32), Pn(8)]),
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\degree, Prand([[0,9],[0,8],[0,10]],inf),
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\octave, [4,5,6],
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\amp, Pseq([0, Pseq((1..5) ++ (4..2) * 0.1, inf)]),
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\cutoff, Pseq((1..7)++(6..2),inf),
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\scale, Scale.minor(\just)
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).play;
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} // end of fork.
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}
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)
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// --------------------------------------------------------------------
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