adding samples and recordings and full script n.2
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// #looptober 2020 02
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// by Luka Prinčič <luka@lukaprincic.si>
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// free to use, remix, etc under conditions of peer production licence:
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// https://wiki.p2pfoundation.net/Peer_Production_License
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// please support my work via https://lukaprincic.si/support
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( // load samples
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var smpPath = PathName(thisProcess.nowExecutingPath.dirname +/+ "samples");
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// free all buffers to restart buffer count
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~smpBuffers.do(_.free);
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// create Dictionary
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~smpBuffers = Dictionary();
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// load samples
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"\n--- load samples: ...".postln;
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// iterate over each file in the folder
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smpPath.filesDo({ |smpfile,i|
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// tell me what you are loading:
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postln(" " + i + smpfile.fileName );
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// add a sample into a buffer, store object to Dictionary
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~smpBuffers.add(smpfile.fileName -> Buffer.readChannel(s,
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smpfile.fullPath, channels:[0]));
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});
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// function to partially match filename for buffers
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~getSmp = { |regexp|
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~smpBuffers.detect { |buf|
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regexp.matchRegexp(buf.path)
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}
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};
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// synthdefs: ///////////////////////////////////////////////////////////////////////
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SynthDef(\bgrain, { |out = 0, gate = 1, amp = 0, bufnum, gfreq=90, rate=0.5|
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var snd, pan, env, freqdev;
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pan = LFNoise1.kr(0.1).range(-1, 1) * LFNoise0.kr(gfreq).range(0.2,1);
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env = EnvGen.kr(
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Env([0, 1, 0], [1, 1], \sin, 1),
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gate,
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doneAction: Done.freeSelf);
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snd = GrainBuf.ar(
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numChannels:2,
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trigger:Impulse.kr(LFNoise1.kr(gfreq).range(0.8,1) * gfreq),
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dur: 0.2 * LFNoise0.kr(gfreq).range(1,1.2),
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sndbuf: bufnum,
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rate: [rate * LFNoise1.kr.range(0.99, 1), rate * LFNoise1.kr.range(0.99, 1)],
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pos: LFNoise2.kr(0.05).range(0, 1) * LFNoise0.kr(gfreq).range(1,1.02),
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//pos: LFTri.kr(0.25),
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interp: 2,
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pan: pan);
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snd = RLPF.ar(snd, freq: LFNoise2.kr(0.1).exprange(400,10000));
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snd = snd * LFTri.ar(0.073).range(0.1,1);
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snd = snd * env * amp;
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Out.ar(out, snd);
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}).add;
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SynthDef(\verbDelayFX, {
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arg inBus, out=0, revWet=0.8, dlyWet=0.8, feedback = 0.5 ;
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var snd = In.ar(inBus, 2);
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var verb = JPverb.ar(snd);
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var delay = Greyhole.ar(snd, feedback: feedback);
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snd = snd + (verb * revWet) + (delay * dlyWet) * 0.5;
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Out.ar(out, snd);
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}).add;
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);
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// -----------------------------------------------------------------
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// create a reverb/delay send bus
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~reverBus = Bus.audio(s,2);
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// create processing verb/delay plugin/synth
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~reverbDelay = Synth(\verbDelayFX, [\inBus, ~reverBus], addAction: \addAfter);
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// free them if necessary:
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// ~reverbDelay.free
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// ~reverBus.free
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// -----------------------------------------------------------------
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(
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// granulation 1
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~amygran = Synth(\bgrain,
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[\out, ~reverBus, \bufnum, ~getSmp.("amywars"), \amp, 0.5],
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addAction: \addToHead);
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)
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(
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// granulation 2
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~romantiq = Synth(\bgrain,
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[\out, ~reverBus, \bufnum, ~getSmp.("romant"), \amp, 0.05],
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addAction: \addToHead);
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)
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// play with arguments:
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~amygran.set(\amp, 0.5)
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~romantiq.set(\amp, 0.05)
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~romantiq.set(\rate, 1)
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// fadeout
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~amygran.release(10)
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~romantiq.release(10)
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// -----------------------------------------------------------------
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