/* part of: Interface Fractures III - Silicon (c) Luka Prinčič / Nova deViator nova@deviator.si gui_chaos.scd - takes care of all GUI elements under the chaos tab... ********************************************************** */ ~tab_views[~tab_names.at("chaos")].layout = HLayout(); ~tab_views[~tab_names.at("chaos")].layout.margins = 0; ~tab_views[~tab_names.at("chaos")].layout.add(nil); // create a view for StandardMap synth --------------------------------------------------------- ~standardMapView = View.new(~tab_views[~tab_names.at("chaos")]); ~standardMapView.background = Color.gray(0.5); ~standardMapView.layout = VLayout( // vert. layout: Button() .states_([ ["Standard"], ["Standard", Color.gray(0.2), Color.grey(0.8)] ]) .mouseDownAction_({ | state | switch(state.value, 0, {~standard2D = Synth(\StandardMap, [\amp, 0]);}, 1, {~standard2D.free;} ); }) .minHeight_(40).minWidth_(70), HLayout( VLayout( // parameters StaticText().string_("frq"), RangeSlider(nil,Rect(0,0,20,270)) .minWidth_(70) .minHeight_(270) .lo_(0) .hi_(0.11) .action_({ | slider | var minfreq, maxfreq; minfreq = slider.lo.value.linexp(0, 1, 10, 15000); maxfreq = slider.hi.value.linexp(0, 1, 10, 15000); ~standard2D.set(\minfreq, minfreq.value); ~standard2D.set(\maxfreq, maxfreq.value); }), StaticText().string_("k"), Knob() .centered_(true) .value_(0.5) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ | val | val = val.value.linlin(0, 1, 0, 2.8); ~standard2D.set(\k, val); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("x0"), Knob() .centered_(true) .value_(0.5) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ | val | val = val.value.linlin(0, 1, 0, 4.9789799812499 * 2); ~standard2D.set(\x0, val); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("y0"), Knob() .centered_(true) .value_(0.5) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ | val | val = val.value.linlin(0, 1, 0, 5.7473416156381 * 2); if(~standard2D.isPlaying, { ~standard2D.set(\x0, val); } ); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), nil ), VLayout( // gains and filters section StaticText().string_("OUT"), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("N"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~standard2D.set(\ampN, amp); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("L"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~standard2D.set(\ampL, amp); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("C"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~standard2D.set(\ampC, amp); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("f"), Knob() .value_(1) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({arg freq; freq = freq.value.linexp(0, 1, 40, 20000); ~standard2D.set(\bpffreq, freq); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().align_(\left).string_("q"), Knob() .value_(0) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ arg rq; rq = abs(rq.value - 1); rq = rq.value.linexp(0, 1, 0.1, 100); ~standard2D.set(\bpfrq, rq); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("A"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~standard2D.set(\amp, amp); }), nil ) ), nil; ); // ------------------------------------------------------------------------------------------------- // create a view for GbmanMap synth --------------------------------------------------------- ~gbmanMapView = View.new(~tab_views[~tab_names.at("chaos")]); ~gbmanMapView.background = Color.gray(0.5); ~gbmanMapView.layout = VLayout( // vert. layout: Button() .states_([ ["Gbman"], ["Gbman", Color.gray(0.2), Color.grey(0.8)] ]) .mouseDownAction_({ | state | switch(state.value, 0, {~gbman2D = Synth(\GbmanMap, [\amp, 0]);}, 1, {~gbman2D.free;} ); }) .minHeight_(40).minWidth_(70), HLayout( VLayout( // parameters StaticText().string_("frq"), RangeSlider(nil,Rect(0,0,20,270)) .minWidth_(70) .minHeight_(270) .lo_(0) .hi_(0.11) .action_({ | slider | var minfreq, maxfreq; minfreq = slider.lo.value.linexp(0, 1, 10, 15000); maxfreq = slider.hi.value.linexp(0, 1, 10, 15000); ~gbman2D.set(\minfreq, minfreq.value); ~gbman2D.set(\maxfreq, maxfreq.value); }), StaticText().string_("x0"), Knob() .centered_(true) .value_(0.5) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ | val | val = val.value.linlin(0, 1, 0, 1.2 * 2); ~gbman2D.set(\x0, val); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("y0"), Knob() .centered_(true) .value_(0.5) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ | val | val = val.value.linlin(0, 1, 0, 2.1 * 2); ~gbman2D.set(\y0, val); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), nil ), VLayout( // gains and filters section StaticText().string_("OUT"), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("N"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~gbman2D.set(\ampN, amp); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("L"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~gbman2D.set(\ampL, amp); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("C"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~gbman2D.set(\ampC, amp); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("f"), Knob() .value_(1) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({arg freq; freq = freq.value.linexp(0, 1, 40, 20000); ~gbman2D.set(\bpffreq, freq); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().align_(\left).string_("q"), Knob() .value_(0) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ arg rq; rq = abs(rq.value - 1); rq = rq.value.linexp(0, 1, 0.1, 100); ~gbman2D.set(\bpfrq, rq); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("A"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~gbman2D.set(\amp, amp); }), nil ) ), nil; ); // ------------------------------------------------------------------------------------------------- // create a view for HenonMap synth --------------------------------------------------------- ~henonMapView = View.new(~tab_views[~tab_names.at("chaos")]); ~henonMapView.background = Color.gray(0.5); ~henonMapView.layout = VLayout( // vert. layout: Button() .states_([ ["Henon"], ["Henon", Color.gray(0.2), Color.grey(0.8)] ]) .mouseDownAction_({ | state | switch(state.value, 0, {~henon2D = Synth(\HenonMap, [\amp, 0]);}, 1, {~henon2D.free;} ); }) .minHeight_(40).minWidth_(70), HLayout( VLayout( // parameters StaticText().string_("frq"), RangeSlider(nil,Rect(0,0,20,270)) .minWidth_(70) .minHeight_(270) .lo_(0) .hi_(0.11) .action_({ | slider | var minfreq, maxfreq; minfreq = slider.lo.value.linexp(0, 1, 10, 15000); maxfreq = slider.hi.value.linexp(0, 1, 10, 15000); ~henon2D.set(\minfreq, minfreq.value); ~henon2D.set(\maxfreq, maxfreq.value); }), StaticText().string_("a"), Knob() .centered_(true) .value_(0.9) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ | val | val = val.value.explin(0.01, 1, 0, 1.42); ~henon2D.set(\a, val); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), nil ), VLayout( // gains and filters section - - - - StaticText().string_("OUT"), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("N"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~henon2D.set(\ampN, amp); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("L"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~henon2D.set(\ampL, amp); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("C"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~henon2D.set(\ampC, amp); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("f"), Knob() .value_(1) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({arg freq; freq = freq.value.linexp(0, 1, 40, 20000); ~henon2D.set(\bpffreq, freq); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().align_(\left).string_("q"), Knob() .value_(0) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ arg rq; rq = abs(rq.value - 1); rq = rq.value.linexp(0, 1, 0.1, 100); ~henon2D.set(\bpfrq, rq); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("A"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~henon2D.set(\amp, amp); }), nil ) ), nil; ); // ------------------------------------------------------------------------------------------------- // create a view for LatoocarfianMap synth --------------------------------------------------------- ~latoocarfianMapView = View.new(~tab_views[~tab_names.at("chaos")]); ~latoocarfianMapView.background = Color.gray(0.5); ~latoocarfianMapView.layout = VLayout( // vert. layout: Button() .states_([ ["Latoocarfian"], ["Latoocarfian", Color.gray(0.2), Color.grey(0.8)] ]) .mouseDownAction_({ | state | switch(state.value, 0, {~latoocarfian2D = Synth(\LatoocarfianMap, [\amp, 0]);}, 1, {~latoocarfian2D.free;} ); }) .minHeight_(40).minWidth_(70), HLayout( VLayout( // parameters StaticText().string_("frq"), RangeSlider(nil,Rect(0,0,20,180)) .minWidth_(70) .minHeight_(180) .lo_(0) .hi_(0.11) .action_({ | slider | var minfreq, maxfreq; minfreq = slider.lo.value.linexp(0, 1, 10, 15000); maxfreq = slider.hi.value.linexp(0, 1, 10, 15000); ~latoocarfian2D.set(\minfreq, minfreq.value); ~latoocarfian2D.set(\maxfreq, maxfreq.value); }), StaticText().string_("a"), Knob().centered_(true) .value_(0.5).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg a; a = a.value.linlin(0, 1, 0, 2); ~latoocarfian2D.set(\a, a); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("b"), Knob().centered_(true) .value_(0.5) .mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg b; b = b.value.linlin(0, 1, 0, 6); ~latoocarfian2D.set(\b, b); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("c"), Knob().centered_(true) .value_(0.5) .mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg c; c = c.value; ~latoocarfian2D.set(\c, c); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("d"), Knob().centered_(true) .value_(0.5) .mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg d; d = d.value; ~latoocarfian2D.set(\d, d); }), nil ), VLayout( // gains and filters section StaticText().string_("OUT"), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("N"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~latoocarfian2D.set(\ampN, amp); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("L"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~latoocarfian2D.set(\ampL, amp); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("C"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~latoocarfian2D.set(\ampC, amp); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("f"), Knob() .value_(1) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({arg freq; freq = freq.value.linexp(0, 1, 40, 20000); ~latoocarfian2D.set(\bpffreq, freq); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().align_(\left).string_("q"), Knob() .value_(0) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ arg rq; rq = abs(rq.value - 1); rq = rq.value.linexp(0, 1, 0.1, 100); ~latoocarfian2D.set(\bpfrq, rq); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("A"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~latoocarfian2D.set(\amp, amp); }), nil ) ), nil; ); // create a view for LorenzMap synth --------------------------------------------------------- ~lorenzMapView = View.new(~tab_views[~tab_names.at("chaos")]); ~lorenzMapView.background = Color.gray(0.5); ~lorenzMapView.layout = VLayout( // vert. layout: Button() .states_([ ["Lorenz"], ["Lorenz", Color.gray(0.2), Color.grey(0.8)] ]) .mouseDownAction_({ | state | switch(state.value, 0, {~lorenz2D = Synth(\LorenzMap, [\amp, 0]);}, 1, {~lorenz2D.free;} ); }) .minHeight_(40).minWidth_(70), HLayout( VLayout( // parameters StaticText().string_("frq"), RangeSlider(nil,Rect(0,0,20,270)) .minWidth_(70) .minHeight_(270) .lo_(0) .hi_(0.11) .action_({ | slider | var minfreq, maxfreq; minfreq = slider.lo.value.linexp(0, 1, 10, 15000); maxfreq = slider.hi.value.linexp(0, 1, 10, 15000); ~lorenz2D.set(\minfreq, minfreq.value); ~lorenz2D.set(\maxfreq, maxfreq.value); }), StaticText().string_("x0"), Knob() .centered_(true) .value_(0.5) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ | val | val = val.value.linlin(0, 1, 0, 0.090879182417163 * 2); ~lorenz2D.set(\x0, val); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("y0"), Knob() .centered_(true) .value_(0.5) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ | val | val = val.value.linlin(0, 1, 0, 2.97077458055 * 2); ~lorenz2D.set(\y0, val); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("z0"), Knob() .centered_(true) .value_(0.5) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ | val | val = val.value.linlin(0, 1, 0, 24.282041054363 * 2); ~lorenz2D.set(\z0, val); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), nil ), VLayout( nil, StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("s"), Knob() .centered_(true) .value_(0.5) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ | val | val = val.value.linlin(0, 1, 0, 10 * 2); ~lorenz2D.set(\s, val); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("r"), Knob() .centered_(true) .value_(0.5) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ | val | val = val.value.linlin(0, 1, 0, 28 * 2); ~lorenz2D.set(\r, val); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("b"), Knob() .centered_(true) .value_(0.5) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ | val | val = val.value.linlin(0, 1, 0, 2.666666667 * 2); ~lorenz2D.set(\b, val); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("h"), Knob() .centered_(true) .value_(0.5) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ | val | val = val.value.linlin(0, 1, 0, 0.02 * 2); ~lorenz2D.set(\h, val); }), nil ), VLayout( // gains and filters section StaticText().string_("OUT"), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("N"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~lorenz2D.set(\ampN, amp); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("L"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~lorenz2D.set(\ampL, amp); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("C"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~lorenz2D.set(\ampC, amp); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("f"), Knob() .value_(1) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({arg freq; freq = freq.value.linexp(0, 1, 40, 20000); ~lorenz2D.set(\bpffreq, freq); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().align_(\left).string_("q"), Knob() .value_(0) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ arg rq; rq = abs(rq.value - 1); rq = rq.value.linexp(0, 1, 0.1, 100); ~lorenz2D.set(\bpfrq, rq); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("A"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~lorenz2D.set(\amp, amp); }), nil ) ), nil; ); // create a view for FhnMap synth --------------------------------------------------------- ~fhnMapView = View.new(~tab_views[~tab_names.at("chaos")]); ~fhnMapView.background = Color.gray(0.5); ~fhnMapView.layout = VLayout( // vert. layout: Button() .states_([ ["Fhn"], ["Fhn", Color.gray(0.2), Color.grey(0.8)] ]) .mouseDownAction_({ | state | switch(state.value, 0, {~fhn2D = Synth(\FhnMap, [\amp, 0]);}, 1, {~fhn2D.free;} ); }) .minHeight_(40).minWidth_(70), HLayout( VLayout( // parameters StaticText().string_("frq"), RangeSlider(nil,Rect(0,0,20,270)) .minWidth_(70) .minHeight_(270) .lo_(0) .hi_(0.11) .action_({ | slider | var minfreq, maxfreq; minfreq = slider.lo.value.linexp(0, 1, 10, 15000); maxfreq = slider.hi.value.linexp(0, 1, 10, 15000); ~fhn2D.set(\minfreq, minfreq.value); ~fhn2D.set(\maxfreq, maxfreq.value); }), /* urate: 0.1, wrate: 0.1, b0: 0.6, b1: 0.8, i: 0, u0: 0, w0: 0, */ StaticText().string_("urate"), Knob() .centered_(true) .value_(0.5) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ | val | val = val.value.linlin(0, 1, 0, 0.1 * 2); ~fhn2D.set(\urate, val); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("wrate"), Knob() .centered_(true) .value_(0.5) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ | val | val = val.value.linlin(0, 1, 0, 0.1 * 2); ~fhn2D.set(\wrate, val); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), nil ), VLayout( nil, StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("b0"), Knob() .centered_(true) .value_(0.5) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ | val | val = val.value.linlin(0, 1, 0, 0.6 * 2); ~fhn2D.set(\b0, val); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("b1"), Knob() .centered_(true) .value_(0.5) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ | val | val = val.value.linlin(0, 1, 0, 0.8 * 2); ~fhn2D.set(\b1, val); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("i"), Knob() .centered_(true) .value_(0.5) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ | val | val = val.value.linlin(0, 1, -1, 1); ~fhn2D.set(\i, val); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("u0"), Knob() .centered_(true) .value_(0.5) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ | val | val = val.value.linlin(0, 1, -1, 1); ~fhn2D.set(\u0, val); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("w0"), Knob() .centered_(true) .value_(0.5) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ | val | val = val.value.linlin(0, 1, -1, 1); ~fhn2D.set(\w0, val); }), nil ), VLayout( // gains and filters section StaticText().string_("OUT"), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("N"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~fhn2D.set(\ampN, amp); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("L"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~fhn2D.set(\ampL, amp); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("C"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~fhn2D.set(\ampC, amp); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("f"), Knob() .value_(1) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({arg freq; freq = freq.value.linexp(0, 1, 40, 20000); ~fhn2D.set(\bpffreq, freq); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().align_(\left).string_("q"), Knob() .value_(0) .mode_(\horiz) .step_(0.003) .minHeight_(60).minWidth_(60) .action_({ arg rq; rq = abs(rq.value - 1); rq = rq.value.linexp(0, 1, 0.1, 100); ~fhn2D.set(\bpfrq, rq); }), StaticText().maxHeight_(1).background_(Color.gray(0.1,0.2)), StaticText().string_("A"), Knob().value_(0).mode_(\horiz).step_(0.003).minHeight_(60).minWidth_(60) .action_({ arg amp; amp = amp.value.linexp(0, 1, 0.01, 1) - 0.01; ~fhn2D.set(\amp, amp); }), nil ) ), nil; ); // ------------------------------------------------------------------------------------------------- ~tab_views[~tab_names.at("chaos")].layout.add(nil); // -------------------------------------------------------------------------------------------------