/* This file is part of "Interface Fractures III - Silicon". Copyright (c) 2015 Luka Prinčič, All rights reserved. This program is free software distributed under GNU General Public Licence. See COPYING for more info. - - - - - - - - - - - - - - - - - - - - - - - - - - - - drawCube.pde */ void drawCube( boolean render, PGraphics cubes[], int posX, int posY, int posZ, int dimW, int dimH, int dimL, float rotX, float rotY, float rotZ, int blurAmount //float xd, float yd ) { if (render) { blendMode(BLEND); fill(0); rect(0, 0, width, height); //blendMode(LIGHTEST); for (int i=0; i < cubes.length; i++) { posX += 100; cubes[i].beginDraw(); cubes[i].clear(); cubes[i].smooth(); cubes[i].lights(); cubes[i].stroke(255); cubes[i].strokeWeight(10); cubes[i].fill(127); //cubes[i].noFill(); cubes[i].translate(posX, posY, posZ); cubes[i].rotateX(rotX); cubes[i].rotateY(rotY); cubes[i].rotateZ(rotZ); cubes[i].box(dimW, dimH, dimL); cubes[i].endDraw(); if (blurAmount != 0) { // this blur chokes graphic processor blur.set("blurSize", blurAmount); blur.set("sigma", 9.0f); blur.set("horizontalPass", 0); bpass1.beginDraw(); bpass1.clear(); //bpass1.noLights(); bpass1.shader(blur); bpass1.image(cubes[i], 0, 0); bpass1.endDraw(); blur.set("horizontalPass", 1); cubes[i].beginDraw(); cubes[i].clear(); //cubes[i].noLights(); cubes[i].shader(blur); cubes[i].image(bpass1, 0, 0); cubes[i].endDraw(); } image(cubes[i], 0, 0); } } }